1/12/12

Life support.

Or, Patching ain't easy.

So it's been a while since you got that game you waited so long for and you've noticed there are some issues with it that you hope the developers will fix in a patch or two. But depending on what kind of publisher/developer it is the results may vary.

Bethesda: "Bugs? Here's a patch to fix some of the issues- oops, I think we broke something. Mind waiting a while?"
Bethesda is guy who while fixing something tends to break something completely unrelated while doing it and then have to come back and fix that later on and then breaks something else and has to come back and fix that...

Bioware: "Patches? Well have this one and this one then. Now get lost, we're busy gigglesqueeing over this drawing of a character."
Bioware can be best described as the kind of guy who is both filled with ideas and the tenacity to see them through but as soon as they're done they get put away for the next great idea or concept that has to be done.
(I'm aware this really doesn't work for TOR but it's an MMO and they need to be nurtured and cared for at all times anyway.)

Blizzard: "So we heard there are some issues in this game so here's a patch for it. Oh the game has been out for 4 or so years now? That doesn't matter at all really so have fun."
Blizzard is the kind of guy that while doing a lot of new things and taking his sweet time on it also remembers that some of his older stuff was pretty cool too and they may just need an extra bit of polish to them.

Bohemia Interactive Studios: "Here's a new patch and it's huge change log. Have fun and keep us posted of any new issues. And here's a final patch for one of our older games as well that we hope solves major issues. Have fun and do keep us posted about any other issues that might occur."
BIS is the guy that works slow but at the same time shows a surprising dedication and love for his projects for a long period of time before putting them away as they've then just become too old to really do something about.

Electronic Arts: "You have issues with one of our games? Please talk to our support and we'll get back to you later."
EA is the guy who is far too busy to really bother with patching or support. Well unless it's one of his major things that is obviously worth a lot of cash, then he'll get around supporting them. Otherwise he may just drop a couple of updates before moving on.

Obsidian: "There are bugs and problems in our games? Oh dear, here's a couple of patches but we're a bit too busy atm though."
Poor Obsidian is a bit overworked, he'd like to support his games as much as he could but he's got his fingers in too many pies and doesn't have enough time to deal with it all so some things never get the support it really needs. *coughalphaprotcolcough*

Ubisoft: "Patches? What do you mean we have to support our other games? Fiiine. Have these and be off with you. No I don't care that they introduce new issues."
Ubisoft is the guy who has a hard time caring about supporting anything than his special little project despite doing a lot of other stuff at the same time. If it doesn't begin with Ass and end with Creed you can at best expect one or two patches who barely fix anything and introduces new issues. After that he simply stops caring.

Valve: "Updates? Why here's one for you. And here's a another one as well. And have a content update as well."
Valve is the guy who is passionate about several of his projects and just loves to further improve and change them continuously. He may not show everything the same level of passion maybe but the heart is in the right place.


P.S. This is all hyperbole.

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